Now, a game that was less than impressive on the Dreamcast is even less so when presented on the technically superior GameCube. With its roots firmly planted in its arcade origin, the gameplay modes in 18 Wheeler are all incredibly straightforward. In the arcade mode, you'll carry your payload from one city to another, all the while contending with an ornery rival trucker named Al and a limited amount of time, which you can extend by ramming specific vehicles off the road.
You can also gain extra speed by using other trucks as a windbreak and slipstreaming behind them. This mode requires some precision driving, as even the most minor of driving mistakes can keep you from making it to the next checkpoint before time runs out. The driving abilities of the rival trucker are pretty suspect, as he will constantly speed up and slow down to maintain a similar pace to your own.
The parking mode is exactly what it sounds like: You take your truck through a series of tight turns before parking your truck in a designated area--and before time runs out. Fun for a few minutes but gets played out all too quickly. Nintendo Power. Most players will complete all four races within an hour or two.
All this publication's reviews. GamerWeb Nintendo. Dated graphics, shallow gameplay and a playing time of about 40 minutes to an hour for the main arcade mode are just some of the reasons to avoid wasting your money on this.
When the game can be completed in a hour or two, a sense of not getting your money's worth will likely be the impending feeling. Gaming Age. The game at home offers nothing but a quick thrill, albeit a rather cheap one. All Game Guide. The simple, straightforward nature of gameplay is over far too quickly and the appealing aspect of smashing into buildings and cars is largely neglected.
User Reviews. Write a Review. Positive: 1 out of 4. And, as the name suggest, this title is set before the events of Resident Evil, the first game in the series.
The main feature in this series is the fact that gameplay swaps between the two main characters, splitting apart in a Luigi and Gooigi style manner to solve puzzles and problems faced along the way. How much horror you you want for your buck, anyway? How about undead minions, a killer centipede, and more chances of guaranteed death than staring straight into a nuclear reactor. This prequel to the events that tore apart Racoon City is dark, exciting, and pant-wettingly scary to me anyway.
The edge of your seat will be worn out in days! Wielding a hi-tech hoover designed by Professor E. Gadd, Luigi must rid a haunted mansion of ghosts, creeping around and generally looking scared out of his wits every step or the way. Upgrade your Poltergust as you move through the levels, sucking up everything in sight and collecting hidden treasures along the way. Collect new upgrades for your Poltergust ; find coins and hearts along the way through your mansion; and suck up pictures, dust, leaves, tablecloths, and more to find secrets that will help you along your quest.
E title in this list. Capcom went hard on the horror scene with the GameCube, and the remake of the first title in the series both looked and played brilliantly. The setting — running away from zombie dobermans at a crash site in a dark and secluded forest. Move from Racoon Forest into a dangerous world filled with death and terror as you take S. S soldiers Chris and Jill on a horrifyingly incredible journey.
The Haunted Mansion takes the 6th spot in this list of the best GameCube horror games. But it was set in a universe as intricately designed as a Zelda dungeon writ-large. Exploration was just the beginning. Metroid Prime's strength was its world building. Dripping with details and unique, sticky ways to explore those details, Metroid Prime is peerless in the way it allowed you to discover its intricate spaces. You could scan the environment for lore and details, you could spider-ball your way up previously inaccessible walls and ceilings.
There was majesty hidden in every corner. Even today, it hasn't aged a day. Nothing else comes close. Metroid Prime is Metroid Prime. It has no imitators because it's inimitable.
Like it was dropped down to Earth by accident from another dimension where video games are different, better. Back in Metroid Prime felt like it came from the future. Almost 19 years later, everything else is still playing catch-up. Roundly criticised pre-release for its stylised "cartoon" visuals, Wind Waker reviewed well once people eventually got their hands on it, but unlike other Zelda games like Twilight Princess and even Ocarina of Time to an extent Wind Waker has aged spectacularly.
The ocean provides a glorious backdrop to Link's adventures, both in terms of visuals and how it feels to explore. But it's the cast of characters that truly makes Wind Waker unforgettable. That and the music I'd never played a Resident Evil game before Resident Evil 4. Never have I ever visited Racoon City. The reason? I was a huge wuss -- and still am. I scare easily and am totally bereft of courage, it's a problem. Despite all of this adversity, I played and loved Resident Evil 4.
At a time when everyone had pretty much written the GameCube off as past its prime, Resident Evil 4 launched to widespread critical acclaim in It was released just 11 days into the year, yet was named Game of the Year by many publications 11 months later. This proved irresistible for me, despite the deep fear I had of anything horror.
I was scared and terrified throughout most of Resident Evil 4, and often wanted to quit. But the game was so good I just couldn't.
I didn't want to see what was around each corner, but I had to do it anyway. Now that the game has been ported to almost every console known to man, it's easy to forget that it was originally GameCube-only. It was one of the system's last exclusives and also one of its best. Super Smash Bros. Melee was the first game many people played on the GameCube. Luigi's Mansion was the big launch title, but Super Smash Bros. Melee came just months into the GameCube's lifecycle.
It did a lot for the GameCube, but did even more for the Smash Bros.
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