Pc game heart of darkness




















In addition, Andy will gain possession of an extraordinary, life-giving power along the way. Heart of Darkness is a greatly executed game combining arcade and platform elements seasoned with a dose of adventure games.

The audiovisual site also can not be faulted. If you've ever played at Another World - you must also play Heart of Darkness.

Recommended lot! Install notes: You install the game from the disc image. Then, replace the exe file of the installed game with the one in the patch folder. Important Information: Abandonwaregames. To the best of our knowledge, these games are no longer available on the market and are not supported by publishers.

If you know otherwise, write to us. Developer Amazing Studio. Publisher Interplay Productions. This is brilliant! This game was super underrated in it's time. Hope GOG can pull it off! Those wishes are duplicates of this one: Add another. Send report. This wish is a spam. Owned Buy now Pre-order now. Owned Free. New releases. On sale now. Movies for gamers. Browse all games. More GOG. GOG Galaxy. Join the team. Game technical issues. Orders and payments. Account and website.

Community wishlist. About GOG. General discussion forum. Support Game technical issues. Sign in Sign in Create account Sign in. Hand-picking the best in gaming. Customer-first approach.

Delivering user-friendly support enriched with additional customer benefits. Gamer-friendly platform. Your profile. Redeem a code. Apply changes. Sign out. Your Notifications. See new chat messages, friend invites, as well as important announcements and deals relevant to you. Your friends. Friends list is currently empty. Connect with friends. One thing that is really different about this game is that you spend a majority of your time climbing up, down and across walls. Andy is quite proficient in climbing, and you will go through a few of the worlds that will have you doing practically nothing but climbing walls.

I thought this was a great way to help distinguish Heart of Darkness from just another platform-type game and it really helped give the game a more 3D-type feel. You will also go through a world that has you swimming the majority of the time.

You will have to maneuver around in the water, avoiding a ton of undersea monsters as well. I think that they did a great job of mixing things up and adding plenty of new and exciting environments for you to try and conquer.

This game is one of the best at using in-game FMV sequences as well. As you progress through the levels, you will hit certain ending points that will activate a second FMV sequence.

Some most games that use FMV in the past have not really done the best job in doing so. The FMV sequences in Heart of Darkness are so well-done and really add to the story, to the point that I actually looked forward to seeing the next one. They are all done in the same fashion as the intro, so that should give you a good idea of the quality of these sequences.

The other thing about them is that they do not interrupt the gameplay at all. There were times that I actually wished I could watch the sequences again. I did have a few complaints with this game. Actually, my first complaint is not really a personal complaint, but I think that it may bother some people. The game is really short. Even though it spans two CDs, almost anyone will finish it in a weekend. I don't mind because I actually enjoy games that have an obtainable end. I mean, how many games have you played for weeks and finally just given up because either something new comes out or you just burn out on the game?

I would have liked to see it go on a little further, but if you are one of those people who want to get months out of your gaming dollar, then you might be a little disappointed. What I did have a complaint about was the controls.

Like I mentioned above, you have unlimited lives. This is almost mandatory, due to the cheap deaths caused by the unresponsive controls. I can't count the number of times that I hit the jump button only to have little Andy hesitate before he would perform the move. This was really frustrating because I would have bad guys shooting at me up high and down low, so I would have to jump and them immediately duck or vice versa. With the lag time from when the jump button was pressed to when he actually jumped, it made this way more difficult than it should have been.

Also, the game does not support analog control. Analog control is almost a given on any new game, and it was really missed in this game. I really would have enjoyed the game more using the smooth and precise control of analog.

If I told you that this looked more like a computer animated movie than a video game, would you believe me? Well, you should, because that sums it up. I already said how good the intro and the in-game videos looked, but I have not really mentioned the in-game graphics. They were actually quite good. Since the backgrounds were all individual screens, they definitely put in a lot of effort making these look beautiful. This game uses two CDs, and it has to be because of all of the amazing graphics work.

This is the reason it took over two years to make this game. If you are looking for something a little different and you want a game that you should be able to finish, Heart of Darkness is a good choice.

The graphics alone make this game worthy of purchase. The gameplay is fun but frustrating at times, due to the lag time in the controls and lack of analog support.

Overall, this is a game that the whole family will enjoy and it is almost better to grab a bowl of popcorn, sit back and watch the show as someone plays the game. In a world very close to our own lives Andy, a boy like any other. His dog Whiskey adores him, and they spend as much time together as they can. When Whiskey is stolen by the Forces of Darkness during an eclipse, Andy must face his darkest fears in a secret kingdom, a world of soul-hungry phantoms, nightmare demons, manic monsters and bizarre friends.

With the help of his new-found friend Amigo, he must find his way to the Heart of Darkness and confront his fear of the dark to win freedom for himself and Whiskey. Heart of Darkness combines beautiful cinematic scenes with platform-style sequences where you must run, jump, shoot, swim, and climb your way through eight different levels filled with mystical mazes, exotic landscapes and evil enemies to reach the Heart of Darkness and confront the power of the Master.

The transitions between the cinematic story sequences and the gameplay are very smooth, giving you the feeling that you are playing your way through the story. I found this refreshing compared to many platform games, where the story is almost an afterthought. The game is best played using a game pad -- I found it difficult to perform some of the more complex moves using the keyboard controls.

Unlike the PlayStation version of the game, I found that the PC version was very responsive when using the game pad. As you move around the world, you not only have to dodge the various nasties, you have to solve lots of puzzles ranging from opening doors and lighting up dark areas to moving objects through complex mazes.

Each level of the game has new challenges and requires new tactics to complete. The constantly changing gameplay keeps it from becoming boring. A big plus is the way your lives and saving the game are handled. Your position is saved automatically after completing each puzzle area and you have an unlimited number of tries at each puzzle.

Heart of Darkness even helps you get past the tough areas by providing hints after you are killed the same way a dozen or so times.

The one major complaint I have is that the game is too short. I was able to play all the way through in about 10 hours. The backgrounds for each level are fantastic.

The detailed scenery is wonderfully drawn, and as Andy gets closer to the Heart of Darkness the creepiness of the environment increases. The cutscenes between each level blend seamlessly, weaving the storyline throughout the game. The only nitpick I had with the graphics is that the characters become somewhat pixelated during gameplay. The character animations are smooth and detailed and overall they look good, but in some cases they start getting too blocky and can be distracting.

The musical score in Heart of Darkness is beautiful. The sound effects are also done well. From the various footstep sounds as Andy walks on different terrains to his grunts and yells while fighting with the bad guys, the effects add nice detail touches to the game.

At first glance, Heart of Darkness looks like a good game for kids, especially with its E Everyone rating. Although the game has no overt gore, there is quite a bit of violence that should make parents consider carefully before buying it for younger kids.

Andy is at various times disemboweled, eaten by snakes and shadow-demons, and incinerated by fireballs -- the death animations can get a bit extreme for the squeamish or faint of heart. Heart of Darkness is a fun platform game that will give even seasoned gamers a challenge. The gorgeous graphics, fantastic musical score and rich storyline make this one a keeper in my book. I did find that the game was a little too short and left me wanting more, but overall I give it high marks.

Since the backgrounds were all individual screens, they definitely put in a lot of efffort making these llook beautiful. This game uses two CDs, and it has to be because of aall of the amazing graphics work. If Heart of Darkness was about four levels longer and not quite as tedious in some areas, I would've given it a 9. Basically, I beat the game and felt unsatisfied. It didn't take me that long and I wanted more. This would normally be a good thing, except in this case there was no more to play.

So what made the game tedious? Well, a couple of things. First, a few of the puzzles in the game were almost impossible. Sure, you get unlimited tries but it still gets tedious. I do like the quick hints you receive if you die enough times--that's a nice addition.

A few times, I'd get past a tough puzzle and then something on the next screen would pop up and kill me. Then I'd have to do it all over again



0コメント

  • 1000 / 1000