Vui tui field handbook




















Cisco Unity Connection 7. Voice recognition is a new new feature of Cisco Unity 7. Voice recognition is very CPU intensive. Cisco recommends dedicating at least one server to voice recognition if this feature will be accessed by many end users subscribers. The voice commands used in Cisco Unity voice recognition is referred to as the voice user interface VUI.

Here are the latest Insider stories. More Insider Sign Out. Sign In Register. The Vui Tui, or vewee twee as it is sometimes spelt, has a curious history with the Australian military. It started life as a commercial photograph album sold in Vietnam in the mid s with a set of plastic pockets to put photographic prints in. When Australian troops were deployed to the Vietnam War they started buying these little pocket sized albums and putting important operational documents in them so they could access them and view them in the field without worrying about them getting wet and damaged.

The clear plastic pockets could be written on with chinagraph pencils allowing maps to be annotated or the same form used repeatedly and then erased once no longer needed. An example of the Vietnam War era Vui Tui can be seen here. Following the end of the Vietnam War the utility of these Vui Tuis was recognised and they were produced and issued as an official piece of Australian Army equipment and it is one of these we are looking at today. It would appear that the Australian Army started trialling them as early as and they went on issue in around Inside are a set of clear plastic pockets to allow maps, standing orders, fire control cards etc.

Due to the standard size of these Vui Tuis, many military units have pre prepared pages that can be printed out and placed inside them, sized correctly for the books. Small plastic protractors and templates with useful military symbols are also produced in the correct size to fit into these folders, which can be found with 20 or 40 leaves within them.

Bug Fixes: Fixed a bug where nameplate threat scale wasn't being reset on new units that no threat existed on. Fixed a Style Filter error: Attempt to compare nil with number. Fixed an error in Petition Skin. Fixed black Quest Text if Parchment Remover is enabled.

Changes: Updated Friends DataText to see the difference between retail and classic. Various Skin updates related for 8.

Changed the Battle. Just click on your Battle. Fixed bug where nameplate threat scale wasn't being reset on new units that no threat existed on. Fixed hopefully, take two the issue which caused the nameplate tags to sometimes be incorrect. Fixed a skin error on the Petition Frame which hides a button. Fixed black Objective Text, if Parchment Remover is enabled.

Changes: None Version If enabled the filter will only trigger when you are inside one of the specified maps or instances. Style Filters: Ability to trigger an aura with at least X number of stacks. Added an option to color the border of equipped items on ActionBars.

Fixed issue which caused the rune backdrop on nameplates to not hide when in nameonly mode. Fixed issue which caused the Raid Debuff Indicator icon not being cropped properly.

Fixed issue which caused the options to open with the incorrect size. Fixed issue on paladins that faded the unitframe by range because the judgement spell. Fixed the issue that sometimes caused unitframe absorb bars to appear for a second during initial login along the screen they are now clipped like Cutaway. Fixed a bug which broke exporting profiles in plugin format. Fixed a bug in the Plugin library which prevented some plugins from versions being checked correctly.

Changes: Tweaked and updated some of the Cutaway lib again it now uses clipped textures, so it wont overflow. Fixed General Dock Manager skin not applying correctly. Fixed a couple skin issues which would show blizzard borders on some frames. Moved the Class Color Override setting for unitframes to the health tab.

Changed a bit the style of the Communities Frame Buttons. Updated our LibAnim by Hydra. Bug Fixes: Tooltip: Fixed an issue which would show the wrong faction for player when battling as a mercenary. Bag Bar: Fixed scaling and backdrop weirdness. Blizzard Bags Skin: Show and skinned the bag icons.

Bag Bar: Lowered the min button spacing to Make sure we only attempt to skin addons with RegisterSkin, which are finished loading. Rewrote the Cutaway bars to provide a cleaner implementation that works better with various nameplate and unitframe settings.

Added Cutaway Health and Power when appropriate to all of the unitframes. It is disabled by default. Bug Fixes: Fixed Essences on Hearth of Azeroth showing incorrectly on the character page similar to gems.

Fixed Item Level showing incorrectly on the character page when in a gear scaled instance. Fixed issue which caused the 'Smaller World Map' to not be displayed correctly on initial login. Fixed the displaying of incorrect auras on Nameplates when StyleFilter "Name Only" ended returning to normal nameplate. Fixed Battleground map position saving. Changes: Module initialization and skin registration is now handled by xpcall providing better debug stacks for us to investigate and fix problems.

As such, directly using :Initialize to initialize modules is no longer deprecated, and S:RegisterSkin has returned as the preferred method for registering a skin. Thanks AcidWeb Misc. Added Title element to the Player Nameplate. Don't allow certain DataTexts not be toggled in combat because of Blizzard restriction. Added debuffs in Eternal Palace.

Skinned a missing button on the new PVPMatch skin. Known Issues: Adjusting the classbar position on nameplates while targeting something throws an error related to the new nameplate restriction but works after retargeting.

Moving the General chat tab causes an error, please avoid trying to move it while we continue to investigate a fix, hopefully coming in Bug Fixes: Attempted fix for two Toolkit errors cause by nameplate and bankframe code and AceConfigDialog restricted regions error. Added option to change the Nameplate position: 'Nameplate at Base'. Probably some "new" Skins are missing. Fixed an issue with DK runes after vehicle exit. Changes: Added skin support for Objective Tracker timer bars. Prevented right-aligned Ace3 dropdowns and SharedMedia dropdowns cutting off when the text is wider than the box.

Updated existing skins with 8. New Additions: Added options to invert the CastBar, AuraBars, and Power colors on UnitFrames status bars when in transparent mode; as well as added custom backdrop options for these status bars. Added custom backdrop for ClassBars on UnitFrames. Added nameplate friendly NPC option "always show" this is used to toggle npc nameplates using blizzards setting; so that they can go into blizzard name-only mode. Added new Tags, which allows transliteration.

For more tags, visit our Custom Tag Guide on our forum. Added Gale Slash to RaidDebuffs. Fixed the portrait and health backdrop bleeding on UnitFrames health when they fade on range, specifically for BuG.

Fixed error: StyleFilter attempt to index locale 'auras' a nil value. Fixed error: StyleFilter attempt to index field 'cooldowns' a nil value. Fixed error: Nameplates attempt to access forbidden object from code tainted by an AddOn.

Fixed bind mode for extra action button. Fixed skin for invite role check boxes. Fixed Nameplates in stacking mode on initial login. Changes: Added an option to allow the portrait on UnitFrames to truly overlay the health, including the backdrop. Reworked some of the general Nameplate config settings so it's hopefully more clear and easy to use.

Removed the Nameplate Name Visibility settings because this just caused some confusion. Disabled Boss Style Filter again by default. Various minor performance improvements. Cutaway health on Nameplates is back!

Added the ability to swap language in the configuration window to the language of your choice. Added "Tank, Damage, Healer" sort option to party and raid frames. Thanks wing5wong Added Debuff Highlight mode options. The other two have had their names updated, so if you changed settings of them Boss or Explosives , you can go ahead and delete them yourself now.

Added option to desaturate grey items in bags. Bug Fixes: Fixed Nameplate Stagger texture. Fixed Selection Player Color sometimes being incorrect. Fixed Nameplate Alternative Power Swap. Fixed Fader from properly fading the Pet Frame out when combat ends. Fixed "button. Fixed a dropdown text position if the Communities Frame is minimized. Fixed Twitter icon not appearing for items in chat.

Fixed Stagger visibility toggling. Fixed some Nameplate CVar issues. Changes: Unitframe Status Bars will now sync their textures onto the background space when not using transparent. Nameplate Class Bar will also sync it's texture to the background. Tweaked the Tooltips in the Config so it will display the hard limits min, max, decimal step and only display a tooltip when it has other information than just name.

Fixed some Ace3 skin weirdness. Cleaned up some of the Animation code. Nameplate width is now bound to it's clickable width. Add shadow instead flash texture for StaticPopup buttons Thanks Bunny67 Fixed an issue and garbage leak with the plugin version checker.

Fixed DataText header text using the Tooltip Header size when it was not supposed too. Recoded some of the charge cooldown stuff again! This should fix Blade Flurry. Changes: Update GMChat skin. Disabled Actionbar Charge Cooldown Text by default. Fixed Actionbar Masque enabled error "attempt to index field 'pushed' a nil value ". Fixed charge cooldown setting not applying correctly. Thanks LS-! Bug Fixes: [Nameplate] Fixed an issue which caused the Targeted and Player Classbar options to not take effect correctly.

Fixed an issue which prevented border and backdrop color from being updated correctly in some cases. Fixed spam errors when trying to change Talents when you have non selected yet. Fixed an issue whiched caused incompatiblity with our config and ColorPickerPlus. Fixed an error in init. Fixed an issue with the Quest Skin which caused the Quest Icon beside the text to sometimes not be shown. Fixed a tiny visual glitch with the DropDown in the Communities frame.

Fixed an issue which would cause an error if you had the Login messaged enable while the Chat module was disabled. Fixed an issue which kept healers stored when out of a Battleground. Fixed Bag and Bank search from not being cleared consistently. Updated Module Copy to handle some new cases. Updated Quest Greeting Frame skin. Optimized the Color Picker code for better preformance, also it will accept three digit hex values in the hex box but you must you press enter.

Skinned the New Toy Alert. Skinned the Communities Notification Buttons. Removed the 'Forcing MaxGroups to' message. Added smoothing option to the Alternative Power bar.

Blizzard corrected the issue with CVars not saving correctly. Adjusted all the Power and Classbar backdrop colors to be a little more vivid. Added dispellable to boss buff filters by default. Fixed an issue which made backdrops always appear. Fixed another case when C-Stack errors could occur from the Toolkit. Fixed an issue which caused clicking problems in the middle of the screen.

Fixed the non-Target Nameplate transparency option. Thanks AcidWeb for helping! Changes: Allowed the Config to once again leave the screen.

Fixed the C-Stack error for real. Fixed issue which caused the chat panel backdrops color to change when updating the normal backdrop color setting. Fixed an issue which caused a hidden frame in the middle of the screen to hijack clicks. Bug Fixes: Fixed the textures on the Stance bar. Fixed Masque support for Pet bar and Stance bar.

Fixed the Class Media Value Color from not using the class color on different classes as it should! Fixed Style Filter for Health Color changing to black when the filter ends. Fixed issue which caused the Script Profile Popup to be shown twice. Fixed TargetIndicator glow change the color correctly after switching targets. Fixed issue which caused the Action bar buttons to not set the "checked" state. Fixed an issue which caused the Blizzard Castbar to sometimes not be shown when the UnitFrame module was disabled and disable Blizzard Player Frame was unchecked.

Fixed an issue which caused the UI to hide like Alt-Z when opening the Bank frame using the non-thin border theme. Changes: Prevented the Update Popup from being shown while in combat. Fixed issue on pet bar which may have caused the "auto cast" markers to show in the wrong pet spells.

Fixed error in the config caused from the Nameplate Threat. Fixed visual issue where the voice channel icon would show on the chat panel even though it was hidden causing it to appear out of place. Fixed Blizzard Castbar being disabled when Unitframe module was disabled. Altered the way the CD module was handling the text on Nameplates, so that the text will always be shown, regardless of it's icon size.

Changes: Allowed Test Nameplate to be movable via drag. New Additions: NamePlates were rewritten from scratch. They now utilize the oUF framework like our UnitFrames. Keep in mind that parts of the new nameplates are still being worked on. Now its more intuitive to find it. It is a checkbox on the popup itself. Bug Fixes: Fixed visibility of raid frames in the installer for the healer layout. Changes: Added warning popup with information about nameplates getting reset with patch 8.

Added hard cap on max value for general font size setting. Added support for checkboxes on our static popups. Reverted some of the recent UI scale changes in an attempt to make it work correctly for more people. A few skin tweaks. Changes: Changed UIScale information popup so it will continue to pop up until an action has been taken. This is to make sure the user sees the info in case an error prevented the popup the first time.

Bug Fixes: Fixed an error in the archeology skin. Fixed incompatibility issue s with Kaliel's Tracker due to a moved reference to E. New Additions: Added new scale options. Added optional mount name for units on tooltips. Added a new option to display Inspect Info on the Inspect and Character frames. Added option to toggle Objective Tracker when boss or arena frames are shown.

Bug Fixes: Corrected more Pixel Perfect issues! Workaround by foxlit. Changes: Various Skin updates for performance and prettyness.

Modified the bag item level code; items might actually show the correct item level now. Thanks AcidWeb and Ls- for helping us with this! Fixed an error caused by incorrect file loading order. Added option to use the Blizzard cleanup method instead of the ElvUI sorting. Added a way to assign types of items to certain bags by right-clicking the bag icon in ElvUI. Added a count of remaining available characters to the chat editbox.

Added the source text for mounts in the tooltip. Added Blizzards way to highlight scrappable items if the Scrapping Machine Frame is open. Bug Fixes: Fixed an issue which plays the bag sounds if you open the Game Menu. Added terrible workaround for the broken events that cause health updates to break down. Updated gold datatext. Added an indicator for the current character and characters are now in class color. Consumable items that disappear when logged out are now sorted last to avoid gaps in the ElvUI bags.

You can search for keystones or ignore them from sorting with the term "keystone". Moved the options for the Talking Head to the skin section. Added new Currencies to our Currencies Datatext.

Added NamePlate classbar scale option. Added color options for UnitFrame Power Predictions. Bug Fixes: Fixed a possible nil error on our NamePlate auras. Fixed an issue in Bags skin preventing the "highlight" visual from showing when searching for items.

Fixed an issue which could result in Quest Icon not showing up on nameplates even if it was enabled. Fixed an issue that we accidentally use the general texture for the UnitFrame backdrop instead of the UnitFrame texture. Fixed an issue which caused invisible GroupLootContainer frame to intercept mouse clicks. NOTE: Mostly fixed but config is still strange. Fixed minor positioning issue with role indicator on unitframes.

Fixed issue with ClassBar on NamePlates since 8. Fixed issue with NamePlates glow beeing pixelated. Fixed issues in bag searching.

Fixed an issue that mostly affected actionbars, where elements would be misplaced after a profile change. Updated oUF tags with recent changes. Hid the Recipient Portrait on the TradeFrame.

ElvUI now staggers the updates that happen when a profile is changed. This should have minimal effect on existing plugins. Added option in our media section to remove the cropping from icons. Mostly used for Custom Texture Packs. Added option in our media section to select the 'Font Outline'. Changes: Updated LibItemSearch to latest version. Updated the Ace3 ElvUI config checkbox skin to a permanent color. Some Code improvements.

Various Skin tweaks. Added Debuff Highlighting on our Focus Frame. Added a dropdown menu to the Garrison Minimap Button. Added option to scale the Vehicle display.

Hunters Rejoice! Works only in the Open World. Added a skin option to remove the Parchment from some skins. Fixed Raidmarker spacing. Fixed error with UnitFrame Tags when enter Arena. Changes: Updated CCDebuffs list. Updated Frenzy buff Id for pets. Updated the macro text on the ActionBars to use the ActionBar font. Optimized Bag Code in various areas. This should mainly fix the lag reported when opening your bags. Removed ArtifactBar from the DataBars. Reworked vendor greys code to resolve issues with the previous versions.

Credits AddOnSkins. Time datatext will now use the 24 hour clock by default in non-US regions. Add width override for nameplate auras. Fixed issue with "out of range" display on UnitFrames on the Mother encounter in Uldir Added dedicated backdrop color option to chat panels. Added backdrop color option to Chat Panels. Added Seafarer's Dubloon to the Currency Datatext.

Added Strata option for the Bags. Added a temp mover for the Scrapping Machine Frame. Fixed the AltPowerBar enable toggle not requiring a reload. Fixed Blizzard Forbidden Nameplates not spawning in the world when Nameplate module was enabled. Fixed issue with chat frames and data panels disappearing Fixed issue which prevented debuff highlight from working for shadow priests and diseases. Fixed channel ticks for Penance with talent 'Castigation' Misc.

Added Cutaway Health to nameplates part of Added Alternative Power Bar. Bug Fixes: Fixed a texture issue on the Talent skin Fixed bags from being shown over the WorldMapFrame Fixed an issue which prevented the frame glow being shown on a UnitFrame with the Frame Orientation set to right Fixed skin issue with Mission Talent Frame.

Fixed issue which prevented clicking in the top-right of screen where Minimap is by default when the Minimap is not actually there. Fixed Stagger class bar auto-hide Thanks to Jimmy Pruitt. Changes: Updated spell id for Earth Shield Updated SpellHighlightTexture in the Spellbook Updated WarboardUI skin.

Updated Communities skin. Open PVP frame when you click on the Honor bar. Updated the Spec Switch Datatext. Added a toggle in General for Voice Overlay. Allowed Special Aura filters to be localized. Skin Ace3 Keybinding Widget Thanks sezz. Added support for mages in Debuff Highlight, they can once again remove curses. Updated code which shows item level in tooltip Thanks AcidWeb. Aura Special Filters can now be localized. Skin the QuickJoinToastButton. Updated Chat Emojis.

Thanks to Rubgrsch and siweia! Fixed bags not properly showing items when searched. Fixed an issue that sometimes the chat scrollBars where not hidden properly. Changes: Re-enable the old Guild skin back. Bug Fixes: Reworked the Microbar mouseover handler. Updated CommunitiesUI skin. Added support for chat filters for community channels displayed in the real chat window.

Fixed error when pressing 'Enter' to start typing in the chat Fixed a texture issue in the Quest Log skin. Updated skinning of the 'TodayFrame' in the calendar. It uses skinning from Azilroka. Added button size and spacing options to the Micro Bar. Added scale option for the smaller world map.

Added new skins for the new elements in patch 8. Added the original chat buttons to a dedicated panel which can be toggled by right-clicking the " Bug Fixes: Fixed issue with UnitFrame Mouseglow when Portraits was enabled in non-overlay mode. Fixed error when attempting to right click a fake unitframe spawned from "Display Frames" by unregistering mouse on these frames. Fixed issue with Guild Bank which sometimes prevented icons from being desaturated during a search while swapping between bank tabs.

This also corrects the strange delay it appeared to have. Fixed issue which caused chat emojis to hijack hyperlinks. Fixed icon border on black market auction house items. Fixed skin issue when using a dropdown in the config. Fixed friendly nameplates not showing in Garrisons. Fixed issue with tooltip compare being activated when it should not Fixed several issues with the Micro Bar.

Fixed error in the Spellbook relating to our Vehicle Button on the minimap and position of the Minimap Fixed various issues with tooltips Reworked the Talent frame skin slightly, in order to improve determination of selected talents. Simplify how the Chat module handles Chat Filters. Thanks Ellypse Changed how icons get shadowed in Guild bank and Bags module. This allows you to separate each individual group. Fixed issue that prevented the Loot Spec icon on BonusRollFrame from showing correctly after changing specs.

Fixed issue which could cause an error in other addons when Chat History was enabled. Fixed issue with range checking on retribution paladins below lvl Until lvl 12 the range will only be melee, then you get Hand of Reckoning which we can use to check range. Fixed issue preventing the stance bar buttons to be keybound. Fixed issue which caused the Chat History to sometimes attempt to reply to the wrong BattleTag friend.

This will only fix BattleTag friend history messages to be linked correctly, while Real ID friends history messages will still suffer from this issue. Fixed issue which prevented a dropdown from being shown in the world map. Fixed an error regarding LeaveVehicleButton in battlegrounds. Fixed a typo in datatexts which could prevent LDB data texts from loading when entering world.

Fixed issue which prevented the "new item" glow from hiding on items in bag 0 when closing bags. Fixed various issues with the Targeted Glows on NamePlates. Fixed issue which made the Friendly Blizzard plates wider than they should be for some users.

Fixed issue which may have caused the Nameplate Clickable range to be off more than it should. Fixed issue which prevented nameplate glow from wrapping around the enemy castbars. Fixed error for shapeshifting druids who enter combat when nameplate classbar is attached to player nameplate. Changes: The Plugin Installer frame is now movable. Reworked the Equipment Flyout skin. Unitframe tags will now return nil instead of an empty string when there is nothing to show.

Made it more clear that the "vendor greys" button also deletes items when not at vendor. Nameplate NPC Title Text will now show the glow color on mouseover when it's the only thing shown on the nameplate health and name disabled with show npc titles turned on. E:ShortValue will now floor values below Optimized nameplates a bit, by making sure updates on Blizzard plates would not continue firing after we replaced them with our own.

Added mover for BonusRollFrame. Added individual font size options to duration and count text on Buffs and Debuffs the ones near the minimap. Added spacing option to unitframe Aura Bars. Added an option to show the unit name on the chatbubbles.

Added option to use a vertical classbar on unitframes. Added spacing option for classbar on unitframes. It controls the spacing between each "button" when using the "Spaced" fill. Added an option for a detailed report for Vendor Grey Items. Added Talent Spec Icon on the tooltip. Added Instance Icons on the Saved Instances tooltip. Thanks Kkthnx for the idea! Fixed rare tooltip error attempt to index local 'color'. Fixed error trying to copy settings between nameplate units Trying to keybind an empty pet action button will now correctly show a tooltip.

Trying to keybind a flyout menu will now correctly show a tooltip too. Clicking on a player's name who whispered you or messaged into guild chat via Mobile app will now properly link their name with realm attached.



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